Brian LiinCodeX2D Level Generation For UnityIntro to Basic Randomized Levels8 min read·May 18, 2021----
Brian LiinTowards DevUsing React’s useState HookEarlier last week, I wrote an article on the useEffect Hook, and I mentioned I may write about the useState Hook next, so here I am!3 min read·Apr 5, 2021----
Brian LiPeeker’s Advantage and Why It Can’t Be FixedWhat is Peeker’s Advantage?3 min read·Mar 31, 2021----
Brian LiinTowards DevUsing React’s useEffect HookUsing useEffect is probably the best part of React Hooks. It helps reduce the clutter of the component lifecycle methods and, most…4 min read·Mar 29, 2021----
Brian LiThe Basics: Custom KeyboardIn this post, I hope to share with you everything I know about picking out the parts for your first custom keyboard. I won’t be telling…9 min read·Mar 27, 2021----
Brian LiThe Dangers of Machine LearningThere’s nothing more powerful and buzzworthy than automation, machine learning, and AI in this age of technology and software. Every day…4 min read·Mar 26, 2021----
Brian LiReact Hooks, Why?You might be wondering why even bother with React Hooks if working with classes has been going well. Or perhaps you might’ve even just…3 min read·Mar 24, 2021----